﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Brain.Photon
{
    public class SpawnArea
    {
        protected SpawnArea()
        {
        }

        public virtual Vector3 GetParticlePosition(Vector3 centerPosition)
        {
            throw new NotImplementedException();
        }
    }
}
